![]() Its have health metter, same like in the seamoth. When you enter to it, your oxygen is restores, and you are safe inside it. If you listen to the message from pod 17, it actually mentions seamoth. I'd start with pod 17 (always one fragment next to it), and just search around in the grass near it. I will show you the location of where you can find and unlock the blueprin. Sometimes but most of the time, they are spread throughout the red grass, hiding in it, difficult to see :) red grass zones around the safe zone. So I have a lot of stuff already, but still no laser cutter or battery station. This is a pc gameplay guide on how you to get the multipurpose room in subnautica. I have already a Seamoth, moonpool, modification station, a medium sized base, blueprints for a scanner room etc. However, due to its limited vertical mobility, it may be wise to use a Cyclops to transport the Suit, as certain biomes may be quite difficult for it to get out of on its own, such as the Blood Kelp Zone or Underwater Islands. While the game is generally good designed and you find what you need just in time, sometimes you can miss some fragments. I think he is talking about the biggest round room. Suit has a base crush depth of 900 meters, and a fully upgraded crush depth of 1700 meters, making it the best deep exploration vehicle. Seems weird I cant make the room, I really need to to start farming some fish. Suit can be used to explore dark and/or deep places. Suit requires two power cells to operate. It is a powered suit of armor, designed for use in both the deep-sea and space - capable of affording protection to a pilot whilst maintaining maximum dexterity with hydraulic limbs and a reinforced canopy. Suit (Pressure Re-Active Waterproof Nanosuit). It is crafted with the Habitat Builder.The P.R.A.W.N. The blueprint for this item is unlocked by scanning Multipurpose Rooms in Outpost Zero or at the Delta Station. However, if this is done no further rooms can be stacked on top of it. A Multipurpose Room Glass Dome can be placed on top.(edited by A Fandom user) 0 SLScool Unless you're trying to follow the storyline. It's a good location to try and rush to because the plants you get there also allow you to build a self sustaining base so you don't have to worry about food as much anymore. The Multipurpose Room can be expanded vertically using a second Multipurpose Room. Agreed: Floater Island is the most reliable. However, the side-panels that are on a 45-degree angle to the module construction cannot be expanded from. The Multipurpose Room can be expanded with other modules from its side-panels.Currently, the North, South, East, and West sides give double the Hull Integrity bonus of the 45 degree sides ( This may be a bug). Along the path, passing the spotlight and towards inside the broken T Compartment, a Supply Crate can be found. You can make a T/X section and drop lockers in it. Second, it takes too long to find it and you have to make about 10 floating lockers in the meanwhile. The path to its hallway is blocked by a boulder, so it can only be accessed via a broken window. First, it doesnt make sense to leave out the multipurpose room from the builder when it comes preloaded with a lot of other constructs. Reinforcements can be placed on all eight of the side-panels. Inside the Multipurpose Room there is an abandoned PDA on the Desk and a Purple Tablet beside it. Please consider SUBSCRIBING to the channel for more daily videos, it would be greatly appreciated.Ladders can be placed on all five floor and ceiling boxes if there is an adjacent Seabase module to connect.Windows can be placed on all eight of the side-panels.Hatches can be placed on all eight of the side-panels.The Multipurpose Room cannot be connected to the Large Room using a Ladder or Alien Containment Expansion The first piece of a seabase starts with +10 Integrity, thus if a Multipurpose Room is the first piece built it gets +10 - 1.25, or 1.8 (rounded) at surface depth. Multipurpose Rooms can be stacked vertically, with the player able to build ladders inside to access multiple floors.Įvery Multipurpose Room added to a seabase reduces the Hull Integrity by -1.25 (The game shows -1.3 because it rounds the number. ![]() When the Multipurpose Room is horizontally connected with another Seabase module, a small length of corridor is generated. It is constructed with a Habitat Builder and can be placed on top of a Foundation or it can be attached to a Seabase module. It provides a much larger space for movement than the I Compartment or the X Compartment, though much less than the Large Room. The Multipurpose Room is a Seabase Module.
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